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Brotherhood RP Server Development - Changelog

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Welcome to the Brotherhood RP Development changelog.

All amendments & additions to our Altis Life servers will be announced in this thread once its been released, We like to keep everything in one place

Every change before this post will not be listed.

 

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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Infostand texture added.
  • Reduced the retrievel cost of vehicles from garage from 20% to 1% .
  • Market window in virtual shops has been removed.
  • Market prices do not drop to $0 anymore, there is now a minimum and maximum it will decrease/increase to.
  • Fix for auction house not removing items once bought and/or taken back.
  • Airdrops no longer show an error when standing close.
  • Kavala square redesign.
  • Kavala car shop moved and redesigned.
  • Kavala car shop billboard with texture added.
  • Steel refinery added to the map (Iron + Copper > Steel).
  • Improved bleed out system.
  • Gang member bar added.
  • Drug effects for each drug, explained below.
  • Safezone implementation.
  • Drug cure option added to hospital.

 

Drug effects:

60% chance to get a normal effect, unique for each kind of drug
40% to go bad, spacing version of the normal effect
20% to go bad + slowmo effect

There is a chance to get addicted, to cure your addiction you have to go to the hospital.
While you are addicted, there is a possibility to faint every once in a while.

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NHS

  • Paycheck is now based on NHS rank.

POLICE

  • Uniforms added for all ranks. (CSO, PCSO, PC, SPC, INSP, CINSP, SUPT, CSUPT, ACC, DCC, CC)
  • Vehicle textures added. (Hatchback, Hellcat, Hummingbird, Hunter, MB4WD, SUV, Vans)
  • Paycheck is now based on Police rank.

OTHERS/ALL

  • All Zamac, Tempest and HEMTT truck types added.
  • Vans added to motor and truck shops. (No truck license needed)
  • The following helicopters have been added to the shop;
    • Hellcat
    • Mohawk
    • Huron
    • Taru Transport
    • Taru Bench
    • Taru Fuel
    • Blackfish (Infantry transport)
    • Blackfish (Vehicle transport)
  • The following planes have been added to the shop;
    • A-143 Buzzard
    • To-199 Neophron
    • A-149 Gryphon
    • To-201 Shikra
    • F/A-181 Black Wasp
  • Alarm system added, can be purchased using the house menu.
  • Smoking, Eating, Handcuff, Lockpick sounds added.

Refer to our guides section for the latest vehicle prices.

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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Brighter nights (Please give us feedback about the set brightness)
  • Convoy missions added, which will transport gold and weapons.
  • Federal Armory (NATO Weapon Reserve) added. Instead of gold, it contains highly valued weapons.
  • Three relic quests added, which gives a good amount of XP.
    1. The Takhi, Arkhan, Shakrhi and Lewni Relics can be found at statues across the map.
    2. The Prized Relic can be found in the convoy.
    3. The Federal Reserve Relic will be rewarded to those who plant and detonate the bomb.
  • Airdrop loot adjusted.
  • Vehicles no longer disappear after they get destroyed. They will reappear in your garage after a restart.
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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Improved bleeding out system.
  • Playertags now have a better looking font.
  • Speaking indicator fix.
  • Lockpick alarm fix.
  • Process XP is now based on how many items you process each batch.
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NHS

  • Rank names now correctly show in playertags

POLICE

  • Rank names now correctly show in playertags
  • Uniforms now show correctly

OTHERS/ALL

  • Bleedout improvements
  • Welcome notification improvements
  • Civilians spawn with random clothing and hats
  • Emote menu added to the Y menu
  • Zipties added (SHIFT + R keys) (Advanced rebel license required)
  • Tazer animation improvements
  • Cops and medics now have invisible backpacks
  • Cops can now remotely open gates (O key)
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NHS

  • N/A

POLICE

  • Default police loadout now have the corrects uniforms.
  • Police helicopter shop now has the correct helicopters.

OTHERS/ALL

  • Gang capturable zones added to earn gang money
  • Slotmachines added
  • Advanced weapons exclusive weapons added
  • Loads of rebel clothing, vests and headgear added

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NHS

  • Backpacks are invisible for meds.

POLICE

  • Police should now spawn with the correct loadout.
  • Uniforms now correctly load based on cop level and outfit
  • Backpacks are invisible for cops.

OTHERS/ALL

  • Database call optimization (Approx 14 times faster)
  • Possible fix for items not appearing in shops.
  • You now get xp based on how many items you process.
  • Vehicles no longer disappear when destroyed, they will be in your garage after restart.
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NHS

  • N/A

POLICE

  • Allow tazers to be used in safezones.

OTHERS/ALL

  • Warpoint system added*
  • All ATM's marked on the map.
  • More optimizations.
  • Bleedout state rework.
  • Safezone damage nulled and projectile removal.
  • Seatbelt fix.
  • VDM fix.

Warpoint system
If you kill a rival gang member in the warzone down south, you will get 10 warpoints.
Be careful, because when you get killed by anyone you lose 5 warpoints.
These points are used in exclusive combat gear/weapon/vehicle shops.

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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Y menu buttons realignment.
  • Spawn menu redesigned.
  • Interfaces now use the user defined colours.
    • Vehicle / clothing and trunk menu.
  • HUD now has a watermark, with your BRP ID

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NHS

  • Bigger badge size.

POLICE

  • Bigger badge size.

OTHERS/ALL

  • A Warzone has been added to the map including a checkpoint before you enter the zone.
    • As soon as you cross the border, RDM is allowed on the whole southern island.
      • You can get 10 warpoints per player kill and lose 5 warpoints per dead by player.
        • These points are used in exclusive weapon shops, which include silencers and heavy weaponry.
  • The bleeding out HUD now shows additional information about the killer and the gun used to kill you.
  • Talents interface now uses the user defined colours.
  • Watermark realignments.
  • Morphine and bandages added.
    • Morphine
      • Will increase your HP with 30% overtime, with a small blur effect.
    • Bandages
      • Will increase your HP with 30% overtime, but way slower than morphine.
  • Warpoint dealer added, where you can buy weaponry with warpoints.
    • Exclusive weapons:
      • M200, ASP
    • Exclusive attachments:
      • AMS, Suppressors
    • Exclusive clothing:
      • All CTRG clothing
  • Warpoints added to the Y menu.

 

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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Airport redesign.
  • Relic 2 statue added to the airport.
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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Three capture points added to the warzone.
    • Church, lighthouse and OG
  • Busstops added where you can travel to the following locations:
    • Kavala
    • Athira
    • Pyrgos
    • Sofia
    • Syrta
  • Weaponshop listings fix.
  • Removed market window in shops.
  • Even more code optimization

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NHS

  • N/A

POLICE

  • N/A

OTHERS/ALL

  • Remove grass option added to the settings menu to reduce lag.
    • Grass is enabled by default.

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We are currently improving existing features and are improving the server in general, plus we are developing the map before we can release the server to the public.

This is also the reason we did not post any changelogs the past weeks and will most likely not document any of these improvements.

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NHS

  • N/A

POLICE

  • PCSO's cannot buy boats anymore

OTHERS/ALL

  • Civilians can no longer unrestrain handcuffed players, they need to have a lockpick now which starts a progress bar.
  • Unescort option fixed, you can now correctly unescort other players.

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NHS

  • Playertag rank icon size reduced by 50%

POLICE

  • Playertag rank icon size reduced by 50%
  • CSO/PCSO blue uniform colour does not blind you anymore
  • Police uniform rework
  • Senior uniform rework
  • Command uniform rework
  • Kavala HQ redesigned.

OTHERS/ALL

  • Chopshop moved to Sofia and warzone, we have removed the others.
  • Binocular sell exploit fixed.
  • Hunting grounds now contains twice the amount of animals.
  • Rebel Training perk requirement fixed.
  • Jumpscript re-enabled.
  • Anti-VDM fixed.
  • Airdrop loot rework.

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NHS

  • Students are not able to rent helicopters anymore.
  • Airport hospital moved to Athira.

POLICE

  • PC uniform reworked.
  • Police can now scrap vehicles aswell.

OTHERS/ALL

  • Swamp drug dealer removed.
  • Airdrop loottable improved, higher chance to get items.
  • Various fixes.
  • HUD now shows percentages aswell.

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NHS

  • Athira hospital overlapping fix.

POLICE

  • Paycheck fix for CC's

OTHERS/ALL

  • Drug prices cannot drop below a minimum amount now. 
  • When there are more than 5 cops, drugs will sell for double the price.
  • You now only get XP from buying cars if the value is more than 50000.
  • Garages added to the following areas: North- and Eastern Rebel Outpost and Pyrgos.
  • Southern rebel spawn removed.

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NHS

  • N/a.

POLICE

  • Police weapon shops cannot be accessed by civs anymore (Thanks to Ciska)

OTHERS/ALL

  • Ziptie advanced rebel requirement changed to just rebel.
  • Casino added to the map, close to Kavala GZ.
  • Rebel outpost vehicle garage fix.
  • Object view distance is not limited to 800 anymore.

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NHS

  • NHS now has an interaction menu to allow more roleplaying, it contains the following options:
    • Revive
    • Give blood
    • Apply bandages
    • Inject morphine
  • Bloodbags have been added.
  • Pullout vehicle option added.
  • Medic rank order fixed.

POLICE

  • Police can now properly seize illegal items/gear.

OTHERS/ALL

  • Robbing fuel stations now give more money.
  • Swamp drug dealer removed.
  • Added effects to marijuana, heroin, cocain, magic mushrooms and morphine.
  • Rmoved roleplay markers.
  • Normal caesar plane now has 475 storage.
  • Trunk menu background is now black like it's supposed to be.
  • Hunting grounds now contains more animals.
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NHS

  • Reviving and treating players now gives XP.
  • Morphine and bandage effect reworked.
  • Medics should now be able to apply bandages and inject players with morphine.
  • More money received per revive.

POLICE

  • Police now has access to a mask to use in teargas roleplay situations or in combat.
  • Impounding and scrapping vehicles now gives XP.

OTHERS/ALL

  • Morphine and bandage effect reworked.
  • Warpoint shop exploit fix.
  • Casino now payouts twice the amount.
  • Masked players show as 'Unknown' in the give lists and keychain list.
    • If there are multiple unknown rebels around you and you want to give a specific person items, money or keys, ask him to take his mask off.
  • HEMTT Transport and Covered now have less space, because they can be slingloaded and are cheaper compared to a HEMTT BOX.
  • Convoy AI no longer drop weapons when they get killed, so SPAR-16's remain a rare item only obtained by robbing/killing cops.
  • Robbing fuel stations now require 3 cops to be online, so rebels don't spam rob them.
  • The gold transport convoy now contains 20 gold bars.
  • Revives now cost 6000, which fully goes to the medic reviving you.
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NHS

  • N/a

POLICE

  • N/a

OTHERS/ALL

  • Goldbar selling perk added; 5, 15 and 30%
  • Illegal selling perk added; 5, 15 and 30%
  • Changed the marker system to see yourself easier on the map.
  • Shipwrecks contain more goldbars now.
  • Trunk delay removed.
  • Weaponshops now allow you to still see around you, you can also hear vehicles and voicechat.
  • More XP actions.

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NHS

  • Sirens work on every vehicle except helicopters.
  • Lights work on every land vehicle and ship (boats.

POLICE

  • Sirens now work on every vehicle except helicopters.
  • Lights now work on every land vehicle and ship (boats.

OTHERS/ALL

  • Advanced rebel now contains all black supressors up to 7.62mm (Military Outpost)
  • Chopshop should now function again.
  • You can now put gold in ships (boats)
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